Umberarc

Paper Siege

Privacy policy

Last updated 15 September 2026

Paper Siege is a mobile game made by Timo Brun, trading as Umberarc, Norway (“we”, “us”). We are the data controller for the game. This policy explains what the game keeps, what leaves your device and when, and how to change your mind.

Contact for anything about privacy: privacy@umberarc.com.

In short: no account, no name, no email. Your save stays on your phone. Anonymous play stats and personalised ads happen only if you choose Accept all — and you can switch to Essential only at any time in MENU › PRIVACY.

What stays on your device

What leaves your device — only with your consent

The first time you open the game you choose between Accept all and Essential only. The game, its rewards and its prices are the same either way.

Ads are optional

Every ad in Paper Siege is a rewarded ad you tap to start. Nothing is locked behind an ad. Remove Ads (a purchase) turns every ad button into an instant free claim.

Purchases

In-app purchases go through Apple’s App Store. We never see your card, your Apple ID or your address. Apple tells the game which items you own, and the game keeps that in your save. You can restore purchases from the game’s menu. Refunds are handled by Apple.

Children

Paper Siege is not made for children under 13 and does not knowingly collect anything from them. It has no chat, no user content and no social features. On a child’s account Apple does not show the tracking dialog, so personalised ads are never requested there.

Legal basis

Under the GDPR (which applies in Norway through the EEA Agreement) we rely on:

Your rights

Retention

Your device keeps your save and the log until you delete the app. Unity and the ad networks keep their data according to their own policies; Unity Analytics keeps aggregated statistics.

Changes

When this policy changes in a way that matters (a new partner, a new purpose), the game asks you again at its next launch, and the date at the top of this page changes.